
Thematically, Board Game Cafe Frenzy is really spot on. Just like you cannot put all things up to decorate your café, you should specialise your board game café here with the resource you have (in this case, your cards) to gain the most coins. However, you cannot be too greedy to get coins from all the ways available. The winning condition depends on how many coins you gain there are a lot of ways to gain coins at the end game scoring. Of course, you draft what you want to have in your hands but the second phase with the tricks means you have to play more reactive rather than proactive to get what you want. It’s more tactical gaming rather than a strategical one. While it is not a really complex game, Board Game Cafe Frenzy would not be really that simple to play. This means you do not have to win all the tricks you sometimes need to lose just so you can get extra action discs that might help you to gain advantages. Nevertheless, it is not the trick that you want to win you want to win the game. On a side note, the area capacity also limits the card you can reap the rewards from even when you win the trick that round. You have the ‘freedom’ to draft the cards you want to have in your hand. Unlike other trick-taking card game where you get random cards, this game offers something else you do not get random cards from a shuffled card deck. Which one is more important? Well, both are important to win the game. The first is the card drafting and the second one is the trick-taking. Two big game mechanics are inside Board Game Cafe Frenzy. Then, pay each employee and upgraded employee 1 and 2 coins respectively. You get 1 coin for each 2 action discs you have.

You will receive coins based on the Wi-fi icons you have, any customer cards you have fulfilled, your capacity, and your store unique abilities. Some of them let you increase your area capacity, taking new customer cards, and more direct awards like coins and action tile.Īfter all of the players played their cards, the last scoring phase occurs. There are several types of abilities mostly are upgrading your cards. You can then activate an ability or preserve icon the latter is useful to fulfil customers’ demand by putting more icons to Wi-fi, board game, or meal icon. If you have action discs, you can then put one to one of the free action tiles you have. Then, gain the reward printed on the card (Round 2).

The cards are then placed to the Store area while also taking account the capacity if the number of cards exceeds the capacity, discard one of the cards you have. Although the last player would not get any card, he/she could take 2 action discs. Then, the first player and the rest take 2 cards and 1 card respectively. This is determined after the cards are played. The turn for the next round starts from the player with the highest to the lowest card value. In turn order, each player plays a card from his/her hand. In the first round, the game starts from the player who has the fewest to the most coins. During the last phase, we draft the cards and now the time comes for the trick-taking game. Store opening phase consists of 10 rounds, too.
